The Stone of Madness
UI Programing internship at The Game Kitchen
During my internship I had the opportunity to take part in the development of "The Stone of Madness".
C#, Unity, UI, Company Read moreIt all started at a Higher Level Education Cycle in CIPFP Cheste, learning the basics of programming with Java, Relational Databases, C#, or Objective-C. After one and a half years of study, I finished with an Internship of 3 Months in a small Valencian company, Iseco, which later became my first job.
Seeking to improve and expand my skills in the field, I decided to step back to studying after one year of working in that company. I started my journey at ESAT, Valencia, to specialize in game programming.
During my pass at ESAT, I learned many new things and worked on different projects, using Unity, pure C++, or Unreal Engine. But it surely showed me the pipeline of making a game, from the high-level editor to the low-level graphics API or assembly code.
During my internship I had the opportunity to take part in the development of "The Stone of Madness".
C#, Unity, UI, Company Read moreWorking at LSyM I had the opportunity to give my first step developing simulators.
C++, Company Read moreProbably the biggest and most ambitious project I have participated in.
C++, UE4 Read moreIn this project we were paired with other programer to make a custom "Game Engine" from scratch.
C++, OpenGL Read moreIn this project we had to make a procedural city in C++ with the "ESAT Game Engine" while also tweaking some of the OpenGL calls of the engine. Or adding new "features" to it.
C++, OpenGL Read moreIn this project we made an online multiplayer RTS Game with Unreal Engine, it used the steam sdk of UE4 to find and host matches.
C++, UE4, Networking Read moreThis game was part of an assignment in saxion where we had to make something innovative for theatres.
C#, Unity 3D, Networking, VR Read moreThis game was part of an assignment in saxion where I could learn whatever I wanted.
C#, Unity 3D, Networking Read moreThis game was part of the game jam we did in the ESAT, at the second year.
C#, Unity 3D Read moreIn this project we made and published in the Google Play store a 2.5D platformer with some touches of combat and stealth.
C#, Unity 3D Read moreThe project was about making an Android app, and that's what I did, an Andoid APP that shows the data from a third party API from a game I like.
Kotlin, Android Read moreIn this project we had to design and program a game with a limitation, you just could use 2 sticks of a gamepad to play.
C#, Unity 3D Read moreWe made a 3D platformer game in Unity. Featuring procedural map generation and a wide variety of enemies and traps.
C#, Unity 3D Read moreI created a program to render a triangle using Vulkan as a rendering API.
C++, Vulkan Read moreI can share with you the builds and code of some projects, just ask for it. 😏